Smart Dealer Turn Logic
dealer_turn_smart.Rd
This function simulates the dealer's turn in a Blackjack game, where the dealer draws cards based on specific rules.
Value
A list containing:
- hand
The final dealer hand after drawing cards.
- deck
The updated deck after removing drawn cards.
- total
The final total value of the dealer's hand.
Details
The dealer will keep drawing cards until: - The dealer's hand value is 17 or higher. - The dealer's hand value is equal to 17 but contains an Ace valued at 11. - The dealer's hand value is less than the player's hand value. If the player has already busted (hand value over 21), the dealer will not draw any more cards and automatically wins.
Examples
# Create a shuffled deck
deck <- create_shuffled_deck()
# Deal initial hands for player and dealer
player_result <- deal_hand(deck, 2)
player_hand <- player_result$hand
deck <- player_result$deck
dealer_result <- deal_hand(deck, 2)
dealer_hand <- dealer_result$hand
deck <- dealer_result$deck
# Run dealer's smart turn
result <- dealer_turn_smart(dealer_hand, player_hand, deck)
result$hand # Final dealer hand
#> card[3]
#> 3♦ A♥ 3♥
result$total # Dealer's total score
#> [1] 17